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Join Second Life!

Second Life is a 3-D Virtual World built and owned entirely by the Residents who inhabit the environment. Second Life was opened to the public in 2003 by Linden Lab. Since that time Second Life's Virtual World has grown exponentially and is now inhabited by more than 9,384,500 people from around the world.
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Latest Projects

G_E building, hang out zone
Complete Structures (01.06.2008)
Spacexcape Project
Complete Structures (13.04.2008)
NEED all DESIGn
Complete Avatars (22.03.2008)
create a video to sell website photo entries
Video Creation (15.03.2008)
Hejab
Clothing & Accessories (26.12.2007)


 
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Complete Avatars(2)
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Complete Structures(5)
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Terrain Formation(1)
Video Creation(1)

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Real Economy PDF Print E-mail

Make real money in a virtual world. That's right, real money.

Here's how it works:
  • Second Life has a fully-integrated economy architected to reward risk, innovation, and craftsmanship.

  • Residents create their own virtual goods and services. Because residents retain the IP rights of their creations, they are able to sell them at various in-world venues.

  • Businesses succeed by the ingenuity, artistic ability, entrepreneurial acumen, and good reputation of their owners.

  • Residents who have amassed lots of Linden Dollars are matched with residents who want to buy Linden Dollars at LindeX (our official Linden Dollar exchange), or at other unaffiliated third-party exchanges.

  • Second Life's real estate market provides opportunities for Residents to establish their own communities and business locations. See Land Pricing & Use Fees for details.




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